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Messages - yamaharider808

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1
Buy, Sell & Trade / Re: Dark Angels Deathwing Terminators WH40K
« on: January 20, 2016, 09:46:09 PM »
No longer up for sale.

2
Buy, Sell & Trade / Hell brutes for sale
« on: January 20, 2016, 09:30:53 PM »
Selling 2 based and painted Chaos SM hellbrutes.  $25 each or both for $40.  PM me if you wish to see photos.

3
Arrange a Game / 14 December evening game.
« on: December 14, 2015, 02:11:32 PM »
Anyone down for a 1850 ITC game at Other realms?  Say around 5pm ish.

4
Warhammer 40,000/Warhammer Fantasy / Re: I FREEBOOTER CHALLENGE ALL OF YOU!
« on: November 09, 2015, 07:43:52 PM »
ya know, I was in the heat of the moment.  didn't stop to think about taking pictures.  I think next time I will do so.

5
Warhammer 40,000/Warhammer Fantasy / Re: Destroyer Weapon Rule
« on: November 09, 2015, 07:42:52 PM »
In a tourney, Damian hit two tightly packed units of space marines with one small unit of eldar Wraithguard with D scythes (D, but minus 1 on the D chart).  It was like 17 hits.  He had to roll on the D chart, roll to wound at S10, then I made 2 or 3 hits worth of saves on some 4+ invulnerable models, but the rest dropped.

This Helps immensely!  it confirms the way I have been playing the rule.  Now that's why D-scythes are so nasty.  They provide more hits.  Whereas Wraith Cannons are just, "BOOM Headshot! BOOM!" aka one shot one kill.

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Warhammer 40,000/Warhammer Fantasy / Destroyer Weapon Rule
« on: November 08, 2015, 08:28:39 PM »
So, having read this rule over and over and over.  Then having another friend read the rule a few times.  it seems to make the D weapons a little less potent.  Here's what the rule reads verbatim:

"If a weapon has a D instead of a Strength value in its profile, it is a Destroyer weapon.  To resolve a Destroyer weapon's attack, roll To Hit as you would for a standard attack.  If the attack hits, roll on the table instead of rolling To Wound or for armor penetration.  Most Destroyer Weapons have AP1 or AP2, so armor saves are not typically allowed.  Cover saves and Invulnerable saves can be taken against hits from a Destroyer weapon as normal, unless a Devastating Hit or Deathblow result is rolled.  For the Purposes of determining if a Destroyer hit has the Instant Death special rule, assume it has Strength 10.  Multiple Wounds/ Hull Points inflicted by a Destroyer hit do not carry over to other models in the unit (any Excess are lost)."

So there's the whole rule.  Now the last sentence makes the D weapon less scary. "Multiple Wounds/ Hull Points inflicted by a Destroyer hit do not carry over to other models in the unit (any Excess are lost)."

Does this mean if I hit 2 times, against a 5 man squad, with a D weapon, then roll on the table receiving a 2 and 5 giving me D3 wounds a piece can only effectively wound 2 models?  that since there were only 2 hits that essentially only 2 models can take the wounds.  since, "any excess are lost."

what's the ruling on this one?  Please let me know.  Happy Gaming!

7
Warhammer 40,000/Warhammer Fantasy / Re: Gaming aids
« on: November 08, 2015, 08:18:36 PM »
ya know, the thought crossed my mind about making my own.  But I like pretty things.  sentimental value may be the better option when creating your own objectives.  Thanks for the insight!

8
Warhammer 40,000/Warhammer Fantasy / Re: I FREEBOOTER CHALLENGE ALL OF YOU!
« on: November 08, 2015, 08:16:44 PM »
just played an ITC game but modified it for 2k points.  Nids vs Ultramarines.  Lets just say, a land Raider Spearhead with 3 Terminator squads and a librarian Conclave is pretty nasty.  Then to boot having the Armored support with 3 Whirlwinds, Techmarine and a Thunderfire Cannon.  Nid player was a friend of mine that had 96 models on the field.  His greatest threat was his Flyrant with the normal setup that everyone runs.  It slayed my warlord and the thunderfire cannon easily. 

On the note of the ITC game.  We rolled up Scenario 5.  The points were so close each turn.  the game was so balanced.  there was always a chance to gain points.  I mean the Nids kept getting King of the Hill for having so many units in the middle.  I didn't have enough until I came out of my LR and assaulted everything.  the secondary was great with Big Guns never tire.  at no point did I ever feel as if the game was more one sided. 

I highly recommend at least playing one of the games.  very entertaining and balanced.  Once I have more time, I'd love to get another game in.  Until then, Happy Gaming.  May the dice gods be ever in your favor.

9
Buy, Sell & Trade / Re: Dark Angels Deathwing Terminators WH40K
« on: November 07, 2015, 04:56:21 PM »
Price update $25

10
Buy, Sell & Trade / Re: Chaos Space Marine Hellbrute for Sale
« on: November 07, 2015, 04:55:53 PM »
price update $25

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Warhammer 40,000/Warhammer Fantasy / Gaming aids
« on: October 30, 2015, 05:52:17 PM »
Where might I find some tokens or aids for 40k?  What is everyone else using?

12
Modeling, Painting & Terrain / Re: What Have You Done This Week?
« on: October 27, 2015, 09:20:12 PM »




After over a year of putting it off  Wraithknight #2 Painted and based with some Blood Angels Carnage.


All Magnetized to fit the Axe and Shields to boot!

13
Buy, Sell & Trade / Chaos Space Marine Hellbrute for Sale
« on: October 27, 2015, 09:13:17 PM »
#1 of 2 Hellbrute's I am putting up.  This was my first time painting this model.  asking $25 obo  PM me if interested.




14
Buy, Sell & Trade / Dark Angels Deathwing Terminators WH40K
« on: October 23, 2015, 09:13:17 PM »
5 man Dark Angels Deathwing Terminators from the Dark Vengeance box set.  Asking $25.  They are painted, based, and have had holes drilled for added effect to the weapons.












15
I am in the process of painting up 2 Hell Brutes.  I intend to sell them.  Next few days I will have some pictures up.  Lemme know if you're interested.

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